{"id":9829,"date":"2020-11-19T19:30:49","date_gmt":"2020-11-19T19:30:49","guid":{"rendered":"http:\/\/onlineclassesguru.com\/?p=9829"},"modified":"2020-11-19T19:30:49","modified_gmt":"2020-11-19T19:30:49","slug":"a-simple-task-to-create-game-using-lwjgl-in-opengl","status":"publish","type":"post","link":"https:\/\/onlineclassesguru.com\/index.php\/2020\/11\/19\/a-simple-task-to-create-game-using-lwjgl-in-opengl\/","title":{"rendered":"A simple task to create game using LWJGL in OpenGL"},"content":{"rendered":"<style type=\"text\/css\"><\/style><p>A simple game to create using LWJGL in OpenGL<\/p>\n<p>Create a little game in a file Ex2. j ava that behaves as follows.<br \/>\nAt the start, data for a bunch of boxes (mono-colored, axis-aligned rectangles) should be read from a data file. The required data file format is to have the number of boxes on the first line, and then for that many boxes to have these numbers:<br \/>\nx and y coordinates of the lower left corner of the rectangle (doubles) width (in x direction) and height (in y direction) of the rectangle (doubles) red, green, and blue color levels (doubles from 0 to 1 inclusive)<br \/>\nTo keep things simple, and to make boxes that are actually visible, remember that the \u0093graph paper\u0094 we are UJjjng only goes from \u00971 to 1 in the x and y directions.<br \/>\nHere is a sample data that produces this picture:<br \/>\nfile:<br \/>\n0 0<br \/>\n0.2 0.3<br \/>\n1 0 0<br \/>\n0.5 0.9<br \/>\n0.5 0.1<br \/>\n0 1 0<br \/>\n-0.5 -0.5 ?<br \/>\n0.1 0.1<br \/>\n0 0 1<br \/>\nwith boxes, from left to right, that are blue, red, and green.<br \/>\nYou should, of course, create a Box class and use an ArrayList\u00a0variable to hold all this information.<br \/>\nThe first box in the data file must be blue and should be the player box. The following boxes must be gray for walls, red for deadly things, and green for delicious things.<br \/>\nThe player moves the blue box by pressing the arrow keys, with each press moving the blue box an appropriate small distance.<br \/>\nIf the blue box touches a gray box, the blue box must be returned to where it was before it tried to move. If the blue box touches a green box, the green box should be removed from the scene, and if there are no more green boxes, the program should halt (the player has won). If the blue box touches a red box, the program should halt (the player has lost).<\/p>\n<p><center><a href=\"http:\/\/onlineclassesguru.com\/orders\/ordernow\"><img decoding=\"async\" src=\"https:\/\/encrypted-tbn0.gstatic.com\/images?q=tbn:ANd9GcTyj99p60XCLyLk1htB7-1neRt8-2QdnenNlQ&usqp=CAU\"target=\"_http:\/\/onlineclassesguru.com\/orders\/ordernow\"\/><\/center><p>","protected":false},"excerpt":{"rendered":"<p>A simple game to create using LWJGL in OpenGL Create a little game in a file Ex2. j ava that behaves as follows. At the start, data for a bunch of boxes (mono-colored, axis-aligned rectangles) should be read from a data file. The required data file format is to have the number of boxes on&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-9829","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v17.0 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>A simple task to create game using LWJGL in OpenGL - onlineclassesguru<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"http:\/\/onlineclassesguru.com\/index.php\/2020\/11\/19\/a-simple-task-to-create-game-using-lwjgl-in-opengl\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"A simple task to create game using LWJGL in OpenGL - onlineclassesguru\" \/>\n<meta property=\"og:description\" content=\"A simple game to create using LWJGL in OpenGL Create a little game in a file Ex2. j ava that behaves as follows. 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